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Don't Be Afraid To Fall
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Journal Entry 10: Time is up
September 19, 2021
by
Martin Mihálik
Date: 19. 9. 2021 Today's tasks were all about creating game interface. I started off with rubble amount indicator, then I created starting and ending screens and lastly I added a timer. None of this...
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Journal Entry 9: Change of Plans
September 18, 2021
by
Martin Mihálik
Date: 18. 9. 2021 I started by picking up some work regarding world repeating. I did some experimentation with clonening and destroying objects instead of moving them, but it didn't yield any apprieci...
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Journal Entry 8: Finished Refactoring and Repeating World
September 17, 2021
by
Martin Mihálik
Date: 17. 9. 2021 My first task today was finishing the refactoring process I went through yesterday. I only had a little bit of work left mostly centralizing constants regarding building walls. I had...
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Journal Entry 7: Pausing and Refactoring
September 16, 2021
by
Martin Mihálik
Date: 16. 9. 2021 My first task today was the implementation of game pausing. After some amount of googling I found out that pausing the game is quite simple, all I had to do is setting the time scale...
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Journal Entry 6: Walls and Automatic Meteor Spawning
September 15, 2021
by
Martin Mihálik
Date: 15. 9. 2021 My first task today was supposed to be creating walls but I decided to put some more time into tweaking the damage system. Most importantly I added the starting health query and on d...
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Journal Entry 5: Rubble Collection and Damage System
September 14, 2021
by
Martin Mihálik
Date: 14. 9. 2021 My first task today was making the rubble collectible. However, before I got to that I noticed only 2 pieces of rubble spawning occasionally. Turns out all of the pieces spawned succ...
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Journal Entry 4: Explosions and Rubble
September 13, 2021
by
Martin Mihálik
Date: 13. 9. 2021 Creating explosions has been easier than expected. Once again I found some free assets on kenney.nl, sliced up the spritesheet created an explosion prefab with SpriteRenderer and Cir...
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Journal Entry 3: Fixed Movement and Meteors
September 12, 2021
by
Martin Mihálik
Date: 12. 9. 2021 My first task today was fixing some issues with the player movement. The player got frequently stuck even on level ground and jumping only worked sporadically. My suspicion was that...
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Journal Entry 2: Terrain and Player Controls
September 12, 2021
by
Martin Mihálik
Date: 11. 9. 2021 Time Spent: ~3.5 Hours First task to do today was creating some sort of terrain for the player to stand on. I found some free assests on kenney.nl website and imported them into my p...
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Journal Entry 1: The Design and Planning
September 10, 2021
by
Martin Mihálik
Date: 10. 9. 2021 Hours spent: ~5 hours I might be starting this project a little late with just enough time to finish it before exam, but better late than never I guess. My brain just doesn't functio...
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